Style Guide Templates

Copy/pasteable style guide templates to bootstrap consistent art direction.

Use these templates as starting points. Paste into a Style Guide text file, then tweak.


Photorealistic PBR 3D (Interior)

  • Shape language: realistic proportions, precise architectural geometry
  • Color: disciplined white balance, real-world palettes
  • Materials: accurate albedo/roughness/metalness, micro-detail for realism
  • Lighting/camera: natural GI/HDRI, photographic exposure, wide-angle
  • Constraints: infinite depth of field, filmic tone mapping, no occupants

Low‑poly 3D

  • Shape language: chunky, faceted primitives, iconic silhouettes
  • Color: flat solid colors, limited palette
  • Materials: untextured planes, minimal detail
  • Lighting/camera: hard shadows, silhouette-first compositions, wide-angle
  • Constraints: no occupants

Illustrated / Toon 3D

  • Shape language: simplified forms, crisp outlines
  • Color: flat vibrant blocks, high contrast
  • Materials: minimal graphic patterns, toon shading
  • Lighting/camera: flat lighting, wide-angle, clean framing
  • Constraints: no occupants

Feature Animation Stylized Realism

  • Shape language: simplified but appealing forms, rounded edges
  • Color: story-driven palette with warm/cool contrast
  • Materials: clean albedos, subtle micro-variation, readable cloth/wood detail
  • Lighting/camera: art-directed but plausible lighting, wide-angle
  • Constraints: no occupants

Cyberpunk Neon‑Noir

  • Shape language: vertical layering, signage clusters, pipes/ducts
  • Color: saturated neons vs warm tungsten pockets, deep night range
  • Materials: worn metal, oily plastics, holographic glass, grime passes
  • Lighting/camera: reflective control surfaces, wide-angle, avoid harsh hotspots
  • Constraints: no people

Tip: Keep templates short and rule-based. Avoid listing literal objects—describe visual rules instead.