Integrations Overview: Blender, Unity, Unreal

Connect external apps through plugins to send/receive scenes and control tools via prompts.

WorldEngen can connect to external 3D software through transport plugins.

What integrations enable

  • Send scenes to Blender/Unity/Unreal
  • Receive scenes back into WorldEngen
  • Spawn assets and issue commands via prompts
  • Keep work synchronized across tools

Plugin status indicators

Open Settings (⚙️) to see Plugin Status:

  • 🔴 Red = not connected
  • 🟢 Green = active connection

Note: WorldEngen connects to only one instance of each app (Blender, Unity, Unreal) if multiple versions are open.


Core commands

Send a scene

Send scene to Unity
Send scene to Unreal
Send scene to Blender

Receive a scene

Receive scene from Unity
Receive scene from Unreal
Receive scene from Blender

Note: Blender includes an add‑on button to send a scene back to WorldEngen.


Control external apps via prompts

Use this format:

Using [App], <your instructions>

Examples:

Using Unity, add a point light above the lamp object.
Using Unreal, add a camera actor at [0,0,0].
Using Blender, rotate the table by 90 degrees.

Next: install the plugin for the app you want to connect.