Integrations Overview: Blender, Unity, Unreal
Connect external apps through plugins to send/receive scenes and control tools via prompts.
WorldEngen can connect to external 3D software through transport plugins.
What integrations enable
- Send scenes to Blender/Unity/Unreal
- Receive scenes back into WorldEngen
- Spawn assets and issue commands via prompts
- Keep work synchronized across tools
Plugin status indicators
Open Settings (⚙️) to see Plugin Status:
- 🔴 Red = not connected
- 🟢 Green = active connection
Note: WorldEngen connects to only one instance of each app (Blender, Unity, Unreal) if multiple versions are open.
Core commands
Send a scene
Send scene to Unity
Send scene to Unreal
Send scene to BlenderReceive a scene
Receive scene from Unity
Receive scene from Unreal
Receive scene from BlenderNote: Blender includes an add‑on button to send a scene back to WorldEngen.
Control external apps via prompts
Use this format:
Using [App], <your instructions>Examples:
Using Unity, add a point light above the lamp object.
Using Unreal, add a camera actor at [0,0,0].
Using Blender, rotate the table by 90 degrees.Next: install the plugin for the app you want to connect.
Updated about 1 month ago