Welcome to WorldEngen
WorldEngen is an agentic 3D editor that helps you go from concept → assets → scenes faster, with AI agents that follow your direction.
WorldEngen helps you build 3D worlds by combining AI-assisted media generation with scene assembly—and optional live connections to tools like Blender, Unity, and Unreal.
What you can do in WorldEngen
- Set an art direction with a Style Guide
- Generate concept art and iterate quickly
- Extract objects from concept art using Image Kits
- Convert images into 3D models (including multi-view workflows)
- Assemble a scene in the viewport using chat commands + tools
- Round-trip with external apps via transport plugins (Beta)
Build your first coherent scene loop: style → concept → 3D → scene.
Greybox workflow vs asset-first workflow, and when to use each.
Keep visuals consistent across concepts and assets.
Send/receive scenes and control external apps through prompts.
Why we built WorldEngen
We built WorldEngen to free creatives from repetitive production work so they can focus on vision—accelerating the full 3D pipeline from early ideas to finished scenes, without losing creative control.
If you only read one thing
Start here: Quick Start: Your First Win in ~10 Minutes. It’s the fastest way to understand the “one clean loop” of WorldEngen.
Updated about 1 month ago